Rust HeatmapInfrared · players
IR live Players35,756 Servers11,610 Warm2,903 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

MASTERS TESTES

Offline 189.99.180.99:28015 checked 26d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,918
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW26d ago 1 – running 0
Wed 30 Sep, 00:07 UTC28d ago 1 – 1.7 days 0
Sun 27 Sep, 18:19 UTC30d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
80 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on MASTERS TESTES?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on MASTERS TESTES?

There is no next wipe to predict on MASTERS TESTES, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 12 hours ago.

Player counts

How busy is MASTERS TESTES?

The last time MASTERS TESTES was seen was 26 days 1 hours ago, and it is offline now.

How does MASTERS TESTES rank against other Rust servers?

Ranked #15,918 on seven-day player hours, MASTERS TESTES is in the top 69% of all ranked servers.

Settings and rules

What are the rules and settings on MASTERS TESTES?

The name MASTERS TESTES does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does MASTERS TESTES run?

Rust network protocol 2634 and build 166494 is the build MASTERS TESTES runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MASTERS TESTES online, and how reliable is it?

MASTERS TESTES is down just now; the last sighting was 26 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 September 2026.

Where is MASTERS TESTES located?

No region is published by MASTERS TESTES. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 189.99.180.99:28015.

Tags

Which Rust Heatmap lists and filters include MASTERS TESTES?

Modded Rust servers, by live population are the Rust Heatmap lists that MASTERS TESTES fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on MASTERS TESTES mean?

These are the tags MASTERS TESTES publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join MASTERS TESTES?

To join by console, open it with F1 in Rust and enter client.connect 189.99.180.99:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.