My Rust server | Powered by AMP
Offline 189.75.178.81:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 11 hours ago.
Population
How busy is My Rust server | Powered by AMP?
The last time My Rust server | Powered by AMP was seen was 22 days 7 hours ago, and it is offline now.
How does My Rust server | Powered by AMP rank against other Rust servers?
The top 71% of ranked servers includes My Rust server | Powered by AMP, at #15,987 for player hours over the last seven days.
Settings and rules
Which map does My Rust server | Powered by AMP run?
A procedural map, generated by the game, runs on My Rust server | Powered by AMP.
What are the rules and settings on My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2634 and build 166652 on Windows is what My Rust server | Powered by AMP runs. To join, your game must match the protocol; Steam handles the update.
Is My Rust server | Powered by AMP online, and how reliable is it?
Last seen 22 days 7 hours ago, My Rust server | Powered by AMP is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is My Rust server | Powered by AMP located?
Nothing about a region comes from My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 189.75.178.81:28015.
Tags
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust server | Powered by AMP fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Rust server | Powered by AMP?
Press F1 in Rust to open the console, then enter client.connect 189.75.178.81:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.