PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST
Offline 189.62.151.138:28115 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Monday 2 November, 00:01 UTC, in 3d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:01 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Its tag guides the prediction because PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST's wipe record is too thin to confirm the schedule. Monday 2 November at 00:01 UTC is when its next wipe is due. The world in play now was made 24 days 4 hours ago. A weekly wipe is declared in its tags.
Population
How busy is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST went quiet 21 days 23 hours ago and is offline right now.
How does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST rank against other Rust servers?
Ranked #15,961 on seven-day player hours, PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is in the top 71% of all ranked servers.
Rules and settings
Which map does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST run?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs a procedural map, which the game generates.
What are the rules and settings on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST run?
Rust network protocol 2634 and build 166652 is the build PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST online, and how reliable is it?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is down just now; the last sighting was 21 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST located?
No region is published by PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 189.62.151.138:28115 is its address.
Lists and filters
Which Rust Heatmap lists and filters include PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
The Rust Heatmap lists that PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST fits are: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST mean?
These are the tags PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Press F1 in Rust to open the console, then enter client.connect 189.62.151.138:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.