Name of Server as Shown on the Client Server List
Offline 189.28.80.213:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 141 days ago.
Population
How busy is Name of Server as Shown on the Client Server List?
The last time Name of Server as Shown on the Client Server List was seen was 15 days 18 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #15,408, in the top 71% of ranked servers.
Settings and rules
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build on Name of Server as Shown on the Client Server List is Rust network protocol 2627 and build 154033, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Last seen 15 days 18 hours ago, Name of Server as Shown on the Client Server List is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 October 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing about a region comes from Name of Server as Shown on the Client Server List. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 189.28.80.213:28015.
Tags
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
These Rust Heatmap lists include Name of Server as Shown on the Client Server List: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2627 (Protocol): To join, run the same version: game protocol 2627; cs154033 (Build): The game build here is 154033; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 189.28.80.213:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.