DarkStyle's Carbon Test Server
Offline 189.203.13.173:28505 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DarkStyle's Carbon Test Server?
The record of DarkStyle's Carbon Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 29 days 6 hours ago.
Population
How busy is DarkStyle's Carbon Test Server?
The last time DarkStyle's Carbon Test Server was seen was 26 days 16 hours ago, and it is offline now.
How does DarkStyle's Carbon Test Server rank against other Rust servers?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,869, in the top 61% of ranked servers.
Settings and rules
Which map does DarkStyle's Carbon Test Server run?
A procedural map, generated by the game, runs on DarkStyle's Carbon Test Server.
What are the rules and settings on DarkStyle's Carbon Test Server?
No gather rate appears in the name DarkStyle's Carbon Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DarkStyle's Carbon Test Server run?
Rust network protocol 2634 and build 166586 on Windows is what DarkStyle's Carbon Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DarkStyle's Carbon Test Server online, and how reliable is it?
DarkStyle's Carbon Test Server is down just now; the last sighting was 26 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.
Where is DarkStyle's Carbon Test Server located?
Nothing about a region comes from DarkStyle's Carbon Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 189.203.13.173:28505.
Lists and filters
Which Rust Heatmap lists and filters include DarkStyle's Carbon Test Server?
These Rust Heatmap lists include DarkStyle's Carbon Test Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on DarkStyle's Carbon Test Server mean?
These are the tags DarkStyle's Carbon Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DarkStyle's Carbon Test Server?
Enter client.connect 189.203.13.173:28505 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.