Rust HeatmapInfrared · players
IR live Players81,821 Servers11,830 Warm3,745 Fresh wipes · 3h270 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Thunderland.club (TestSrv Prox...)

Offline 189.127.164.139:28015 checked 3d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,335
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Thunderland.club (TestSrv Prox...)?

Thunderland.club (TestSrv Prox...) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 3 days 18 hours ago the server made the world it is on now.

Player counts

How busy is Thunderland.club (TestSrv Prox...)?

Last seen 3 days 12 hours ago, Thunderland.club (TestSrv Prox...) is offline at the moment. Averaged over the past week: 0 players.

How does Thunderland.club (TestSrv Prox...) rank against other Rust servers?

The top 69% of ranked servers includes Thunderland.club (TestSrv Prox...), at #15,335 for player hours over the last seven days.

Settings and rules

Which map does Thunderland.club (TestSrv Prox...) run?

A procedural map, generated by the game, runs on Thunderland.club (TestSrv Prox...).

What are the rules and settings on Thunderland.club (TestSrv Prox...)?

The name Thunderland.club (TestSrv Prox...) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Thunderland.club (TestSrv Prox...) run?

The build on Thunderland.club (TestSrv Prox...) is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Thunderland.club (TestSrv Prox...) online, and how reliable is it?

Last seen 3 days 12 hours ago, Thunderland.club (TestSrv Prox...) is offline right now. It was up 2 of 72 hours across the last 3 full days, or 3% of the time. The first record of it on Rust Heatmap is 25 October 2026.

Where is Thunderland.club (TestSrv Prox...) located?

Nothing about a region comes from Thunderland.club (TestSrv Prox...). Rust Heatmap shows the location a server states. It does not look up the machine's location. 189.127.164.139:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Thunderland.club (TestSrv Prox...)?

The Rust Heatmap lists that Thunderland.club (TestSrv Prox...) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Thunderland.club (TestSrv Prox...) mean?

The game's server browser reads the tags Thunderland.club (TestSrv Prox...) publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Thunderland.club (TestSrv Prox...)?

Press F1 in Rust to open the console, then enter client.connect 189.127.164.139:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.