Thunderland.club (TestSrv Prox...)
Offline 189.127.164.139:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Thunderland.club (TestSrv Prox...)?
Thunderland.club (TestSrv Prox...) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 3 days 18 hours ago the server made the world it is on now.
Player counts
How busy is Thunderland.club (TestSrv Prox...)?
Last seen 3 days 12 hours ago, Thunderland.club (TestSrv Prox...) is offline at the moment. Averaged over the past week: 0 players.
How does Thunderland.club (TestSrv Prox...) rank against other Rust servers?
The top 69% of ranked servers includes Thunderland.club (TestSrv Prox...), at #15,335 for player hours over the last seven days.
Settings and rules
Which map does Thunderland.club (TestSrv Prox...) run?
A procedural map, generated by the game, runs on Thunderland.club (TestSrv Prox...).
What are the rules and settings on Thunderland.club (TestSrv Prox...)?
The name Thunderland.club (TestSrv Prox...) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Thunderland.club (TestSrv Prox...) run?
The build on Thunderland.club (TestSrv Prox...) is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Thunderland.club (TestSrv Prox...) online, and how reliable is it?
Last seen 3 days 12 hours ago, Thunderland.club (TestSrv Prox...) is offline right now. It was up 2 of 72 hours across the last 3 full days, or 3% of the time. The first record of it on Rust Heatmap is 25 October 2026.
Where is Thunderland.club (TestSrv Prox...) located?
Nothing about a region comes from Thunderland.club (TestSrv Prox...). Rust Heatmap shows the location a server states. It does not look up the machine's location. 189.127.164.139:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Thunderland.club (TestSrv Prox...)?
The Rust Heatmap lists that Thunderland.club (TestSrv Prox...) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Thunderland.club (TestSrv Prox...) mean?
The game's server browser reads the tags Thunderland.club (TestSrv Prox...) publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Thunderland.club (TestSrv Prox...)?
Press F1 in Rust to open the console, then enter client.connect 189.127.164.139:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.