Ridiculously
Offline 188.92.252.178:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Ridiculously?
Ridiculously has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 44 days 4 hours ago the server made the world it is on now.
Population
How busy is Ridiculously?
The last time Ridiculously was seen was 44 days 4 hours ago, and it is offline now.
How does Ridiculously rank against other Rust servers?
Player hours over seven days put Ridiculously at #14,394, in the top – of ranked servers.
Settings and rules
Which map does Ridiculously run?
The game generates the procedural map on Ridiculously.
What are the rules and settings on Ridiculously?
No gather rate appears in the name Ridiculously. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Ridiculously run?
The build on Ridiculously is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Ridiculously online, and how reliable is it?
Offline at the moment: Ridiculously was last seen 44 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is Ridiculously located?
Nothing about a region comes from Ridiculously. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.92.252.178:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Ridiculously?
Modded Rust servers, by live population are the Rust Heatmap lists that Ridiculously fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Ridiculously mean?
The game's server browser reads the tags Ridiculously publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Ridiculously?
Enter client.connect 188.92.252.178:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.