Test
Offline 188.92.22.166:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 44 days 6 hours ago the server made the world it is on now.
Population
How busy is Test?
The last time Test was seen was 30 days 10 hours ago, and it is offline now.
How does Test rank against other Rust servers?
The top 72% of ranked servers includes Test, at #16,953 for player hours over the last seven days.
Settings and rules
Which map does Test run?
Test runs a procedural map, which the game generates.
What are the rules and settings on Test?
No gather rate appears in the name Test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test run?
The build on Test is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Last seen 30 days 10 hours ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Test located?
A region is not published for Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 188.92.22.166:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 188.92.22.166:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.