PlayerBots lab (local)
Offline 188.53.124.32:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on PlayerBots lab (local)?
PlayerBots lab (local) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 21 hours ago.
Player counts
How busy is PlayerBots lab (local)?
The last time PlayerBots lab (local) was seen was 22 days 9 hours ago, and it is offline now.
How does PlayerBots lab (local) rank against other Rust servers?
Ranked #15,950 on seven-day player hours, PlayerBots lab (local) is in the top 71% of all ranked servers.
Rules and settings
Which map does PlayerBots lab (local) run?
The game generates the procedural map on PlayerBots lab (local).
What are the rules and settings on PlayerBots lab (local)?
A gather rate is not given in the name PlayerBots lab (local). The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does PlayerBots lab (local) run?
The build on PlayerBots lab (local) is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is PlayerBots lab (local) online, and how reliable is it?
Offline at the moment: PlayerBots lab (local) was last seen 22 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 5 October 2026.
Where is PlayerBots lab (local) located?
A region is not published for PlayerBots lab (local). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.53.124.32:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include PlayerBots lab (local)?
Modded Rust servers, by live population are the Rust Heatmap lists that PlayerBots lab (local) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PlayerBots lab (local) mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags PlayerBots lab (local) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PlayerBots lab (local)?
To join by console, open it with F1 in Rust and enter client.connect 188.53.124.32:28015. Or press Launch Rust on this page, which connects you through Steam.