Rust HeatmapInfrared · players
IR live Players63,058 Servers11,725 Warm3,296 Fresh wipes · 3h188 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Test Server 2026

Online 188.36.141.62:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 01:00flare: a wipe in that hourThu 22:00
0
7-day average
peak 2
#6,898
rank
top 31%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:05 UTC4d ago 1 – running 0
Sat 24 Oct, 16:34 UTC5d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
215 / 260

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test Server 2026?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Test Server 2026?

Its rhythm cannot yet be told: too few of Test Server 2026's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 14 hours ago.

Player counts

How busy is Test Server 2026?

Of 10 slots on Test Server 2026, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 19:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Test Server 2026 rank against other Rust servers?

Ranked #6,898 on seven-day player hours, Test Server 2026 is in the top 31% of all ranked servers.

Rules and settings

Which map does Test Server 2026 run?

A procedural map of size 4,000 with seed 1779375221, generated by the game, runs on Test Server 2026. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Test Server 2026?

No gather rate appears in the name Test Server 2026. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Test Server 2026 run?

Rust network protocol 2635 and build 168909 is the build Test Server 2026 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Test Server 2026 online, and how reliable is it?

The server is up at the moment: Test Server 2026 is online. The uptime it reports puts the last restart at about 39 hours ago. It was up 95 of 120 hours across the last 5 full days, or 79% of the time. It first appears in Rust Heatmap records on 24 October 2026.

Where is Test Server 2026 located?

Nothing about a region comes from Test Server 2026. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.36.141.62:28015.

Does Test Server 2026 run smoothly?

The last 48 hours brought an average of 102 server fps and a floor of 66. The world held as many as 92,834 entities, buildings and deployables included. At its peak it held 3,004 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Test Server 2026?

Modded Rust servers, by live population are the Rust Heatmap lists that Test Server 2026 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test Server 2026 mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Test Server 2026 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Test Server 2026?

To join by console, open it with F1 in Rust and enter client.connect 188.36.141.62:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.