Solo map generation test
Offline 188.27.180.247:28115 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Solo map generation test?
The record of Solo map generation test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 4 hours ago.
Population
How busy is Solo map generation test?
The last time Solo map generation test was seen was 32 days 4 hours ago, and it is offline now.
How does Solo map generation test rank against other Rust servers?
Player hours over seven days put Solo map generation test at #16,974, in the top 72% of ranked servers.
Map and rules
Which map does Solo map generation test run?
Solo map generation test runs a procedural map, which the game generates.
What are the rules and settings on Solo map generation test?
A gather rate is not given in the name Solo map generation test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Solo map generation test run?
Rust network protocol 2633 and build 165217 is the build Solo map generation test runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Solo map generation test online, and how reliable is it?
Offline at the moment: Solo map generation test was last seen 32 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 27 September 2026.
Where is Solo map generation test located?
No region is published by Solo map generation test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.27.180.247:28115 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Solo map generation test?
These Rust Heatmap lists include Solo map generation test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Solo map generation test mean?
These are the tags Solo map generation test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Solo map generation test?
To join by console, open it with F1 in Rust and enter client.connect 188.27.180.247:28115. Or press Launch Rust on this page, which connects you through Steam.