Rustzin - Test Server
Offline 188.255.171.118:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rustzin - Test Server?
The record of Rustzin - Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 15 days 19 hours ago.
Population
How busy is Rustzin - Test Server?
Rustzin - Test Server went quiet 13 days 4 hours ago and is offline right now.
How does Rustzin - Test Server rank against other Rust servers?
The top 70% of ranked servers includes Rustzin - Test Server, at #15,101 for player hours over the last seven days.
Rules and settings
Which map does Rustzin - Test Server run?
Rustzin - Test Server runs a procedural map, which the game generates.
What are the rules and settings on Rustzin - Test Server?
The name Rustzin - Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rustzin - Test Server run?
The build on Rustzin - Test Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rustzin - Test Server online, and how reliable is it?
Offline at the moment: Rustzin - Test Server was last seen 13 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 October 2026.
Where is Rustzin - Test Server located?
A region is not published for Rustzin - Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 188.255.171.118:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rustzin - Test Server?
The Rust Heatmap lists that Rustzin - Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rustzin - Test Server mean?
The game's server browser reads the tags Rustzin - Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rustzin - Test Server?
To join by console, open it with F1 in Rust and enter client.connect 188.255.171.118:28015. Or press Launch Rust on this page, which connects you through Steam.