Rust HeatmapInfrared · players
IR live Players65,959 Servers11,699 Warm3,548 Fresh wipes · 3h116 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

#1 MyRustServer

Offline 188.245.4.73:28015 checked 26d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,013
rank
top 69%
26d ago
last wipe
no schedule published
8d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 7h
Thu 5 Nov, 19:00 UTC
FW
36d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:23 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
131 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
55 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on #1 MyRustServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on #1 MyRustServer?

The only wipe on #1 MyRustServer is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 16 hours ago.

Player counts

How busy is #1 MyRustServer?

The last time #1 MyRustServer was seen was 26 days 13 hours ago, and it is offline now.

How does #1 MyRustServer rank against other Rust servers?

Player hours over seven days put #1 MyRustServer at #16,013, in the top 69% of ranked servers.

Map and rules

Which map does #1 MyRustServer run?

The game generates the procedural map on #1 MyRustServer.

What are the rules and settings on #1 MyRustServer?

No gather rate appears in the name #1 MyRustServer. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does #1 MyRustServer run?

Rust network protocol 2634 and build 166494 on Windows is what #1 MyRustServer runs. To join, your game must match the protocol; Steam handles the update.

Is #1 MyRustServer online, and how reliable is it?

Offline at the moment: #1 MyRustServer was last seen 26 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is #1 MyRustServer located?

No region is published by #1 MyRustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 188.245.4.73:28015.

Lists and filters

Which Rust Heatmap lists and filters include #1 MyRustServer?

These Rust Heatmap lists include #1 MyRustServer: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on #1 MyRustServer mean?

These are the tags #1 MyRustServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join #1 MyRustServer?

To join by console, open it with F1 in Rust and enter client.connect 188.245.4.73:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build Build 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.