tbe-export
Offline 188.245.23.9:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:14 UTC15d ago | 0° | – | running | 0 |
| Mon 12 Oct, 15:10 UTC16d ago | 0° | – | 1 days | 0 |
| Fri 9 Oct, 18:50 UTC19d ago | 0° | – | 2.8 days | 0 |
| Thu 8 Oct, 15:12 UTC20d ago | 0° | – | 1.2 days | 0 |
| Wed 7 Oct, 16:31 UTC21d ago | 0° | – | 0.9 days | 0 |
| Tue 6 Oct, 15:14 UTC22d ago | 0° | – | 1.1 days | 0 |
| Mon 5 Oct, 10:09 UTC23d ago | 0° | – | 1.2 days | 0 |
| Sun 4 Oct, 10:09 UTC24d ago | 0° | – | 1 days | 0 |
| Sat 3 Oct, 10:09 UTC25d ago | 0° | – | 1 days | 0 |
| Fri 2 Oct, 17:27 UTC26d ago | 0° | – | 0.7 days | 0 |
| Fri 2 Oct, 09:31 UTC26d ago | 0° | – | 0.3 days | 0 |
| Fri 2 Oct, 00:22 UTC27d ago | 0° | – | 0.4 days | 0 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 0° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on tbe-export?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on tbe-export?
There is no next wipe to predict on tbe-export, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 10 hours ago.
Player counts
How busy is tbe-export?
Last seen 15 days 10 hours ago, tbe-export is offline at the moment.
How does tbe-export rank against other Rust servers?
The top 71% of ranked servers includes tbe-export, at #15,312 for player hours over the last seven days.
Settings and rules
Which map does tbe-export run?
A procedural map, generated by the game, runs on tbe-export.
What are the rules and settings on tbe-export?
The name tbe-export does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does tbe-export run?
Rust network protocol 2634 and build 167781 on Linux is what tbe-export runs. Steam updates your game for you, and the protocol has to match for you to join.
Is tbe-export online, and how reliable is it?
tbe-export is down just now; the last sighting was 15 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.
Where is tbe-export located?
No region is published by tbe-export. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.245.23.9:28015.
Lists and filters
Which Rust Heatmap lists and filters include tbe-export?
Modded Rust servers, by live population are the Rust Heatmap lists that tbe-export fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on tbe-export mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags tbe-export publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join tbe-export?
To join by console, open it with F1 in Rust and enter client.connect 188.245.23.9:28015. Or press Launch Rust on this page, which connects you through Steam.