nameserver
Offline 188.232.167.110:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on nameserver?
nameserver has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 9 days 7 hours ago.
Population
How busy is nameserver?
Last seen 9 days 3 hours ago, nameserver is offline at the moment.
How does nameserver rank against other Rust servers?
The top 43% of ranked servers includes nameserver, at #9,398 for player hours over the last seven days.
Map and rules
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166652 is the build nameserver runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Offline at the moment: nameserver was last seen 9 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.
Where is nameserver located?
A region is not published for nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.232.167.110:28015 is its address.
Tags
Which Rust Heatmap lists and filters include nameserver?
The Rust Heatmap lists that nameserver fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join nameserver?
To join by console, open it with F1 in Rust and enter client.connect 188.232.167.110:28015. Or press Launch Rust on this page, which connects you through Steam.