myserver
Offline 188.191.42.1:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:32 UTC15d ago | 1° | – | running | 1 |
| Sat 10 Oct, 11:40 UTC18d ago | 1° | – | 3.8 days | 0 |
| Thu 8 Oct, 00:59 UTC21d ago | 1° | – | 2.4 days | 0 |
| Wed 7 Oct, 03:19 UTC22d ago | 1° | – | 0.9 days | 1 |
| Mon 5 Oct, 20:28 UTC23d ago | 1° | – | 1.3 days | 1 |
| Sun 4 Oct, 10:58 UTC24d ago | 1° | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on myserver?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on myserver?
Wipes come at irregular times on myserver, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 15 days 1 hours ago.
Player counts
How busy is myserver?
The last time myserver was seen was 15 days ago, and it is offline now.
How does myserver rank against other Rust servers?
Player hours over seven days put myserver at #14,565, in the top 68% of ranked servers.
Rules and settings
Which map does myserver run?
A procedural map, generated by the game, runs on myserver.
What are the rules and settings on myserver?
No gather rate appears in the name myserver. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does myserver run?
The build on myserver is Rust network protocol 2634 and build 167231, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is myserver online, and how reliable is it?
myserver is down just now; the last sighting was 15 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is myserver located?
No region is published by myserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 188.191.42.1:28015.
Tags
Which Rust Heatmap lists and filters include myserver?
Modded Rust servers, by live population are the Rust Heatmap lists that myserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on myserver mean?
These are the tags myserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join myserver?
Press F1 in Rust to open the console, then enter client.connect 188.191.42.1:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.