Rust HeatmapInfrared · players
IR live Players104,128 Servers11,899 Warm4,035 Fresh wipes · 3h421 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Raid Simulator [Devblog 116] NO-STEAM

Offline 188.19.61.93:28015 checked 35d ago

modded
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,551
rank
top 71%
–
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
120 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
199 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
223 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Raid Simulator [Devblog 116] NO-STEAM?

The record of Raid Simulator [Devblog 116] NO-STEAM's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes.

Population

How busy is Raid Simulator [Devblog 116] NO-STEAM?

Last seen 35 days 21 hours ago, Raid Simulator [Devblog 116] NO-STEAM is offline at the moment.

How does Raid Simulator [Devblog 116] NO-STEAM rank against other Rust servers?

Player hours over seven days put Raid Simulator [Devblog 116] NO-STEAM at #15,551, in the top 71% of ranked servers.

Rules and settings

Which map does Raid Simulator [Devblog 116] NO-STEAM run?

The game generates the procedural map on Raid Simulator [Devblog 116] NO-STEAM.

What are the rules and settings on Raid Simulator [Devblog 116] NO-STEAM?

A gather rate is not given in the name Raid Simulator [Devblog 116] NO-STEAM. A group limit is not made public. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Raid Simulator [Devblog 116] NO-STEAM run?

Rust network protocol 1381 on Windows is what Raid Simulator [Devblog 116] NO-STEAM runs. To join, your game must match the protocol; Steam handles the update.

Is Raid Simulator [Devblog 116] NO-STEAM online, and how reliable is it?

Last seen 35 days 21 hours ago, Raid Simulator [Devblog 116] NO-STEAM is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 September 2026.

Where is Raid Simulator [Devblog 116] NO-STEAM located?

No region is published by Raid Simulator [Devblog 116] NO-STEAM. Rust Heatmap shows the location a server states. It does not look up the machine's location. 188.19.61.93:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Raid Simulator [Devblog 116] NO-STEAM?

These Rust Heatmap lists include Raid Simulator [Devblog 116] NO-STEAM: Modded Rust servers, by live population. Filtering the list by Type: Modded brings it up.

What do the server tags on Raid Simulator [Devblog 116] NO-STEAM mean?

The game's server browser reads the tags Raid Simulator [Devblog 116] NO-STEAM publishes: mp100 (Max players): The slot count is 100; v1381 (Protocol): Your game must match protocol 1381 to get in; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Settings or plugins alter the game, which puts it under Modded; h202183d3 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Raid Simulator [Devblog 116] NO-STEAM?

Enter client.connect 188.19.61.93:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as oxide,modded,mp100,v1381,h202183d3

Game

mp100
Max players The slot count is 100.
v1381
Protocol Your game must match protocol 1381 to get in.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Other

h202183d3
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.