Lab
Offline 188.186.27.91:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:32 UTC6d ago | 0° | – | running | 0 |
| Thu 22 Oct, 23:09 UTC6d ago | 0° | – | 0.4 days | 0 |
| Sat 17 Oct, 12:48 UTC12d ago | 1° | – | 5.4 days | 0 |
| Thu 8 Oct, 03:12 UTC21d ago | 0° | – | 9.4 days | 0 |
| Tue 6 Oct, 23:09 UTC22d ago | 0° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Lab?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Lab?
Wipes come at irregular times on Lab, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 8 hours ago.
Population
How busy is Lab?
Last seen 6 days 7 hours ago, Lab is offline at the moment. The average across the last seven days is 0 players.
How does Lab rank against other Rust servers?
Player hours over seven days put Lab at #15,289, in the top 69% of ranked servers.
Settings and rules
Which map does Lab run?
A procedural map, generated by the game, runs on Lab.
What are the rules and settings on Lab?
No gather rate appears in the name Lab. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Lab run?
Rust network protocol 2635 and build 168909 is the build Lab runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Lab online, and how reliable is it?
Offline at the moment: Lab was last seen 6 days 7 hours ago. It was up 7 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is Lab located?
Nothing about a region comes from Lab. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 188.186.27.91:28015.
Lists and filters
Which Rust Heatmap lists and filters include Lab?
These Rust Heatmap lists include Lab: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Lab mean?
The game's server browser reads the tags Lab publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Lab?
To join by console, open it with F1 in Rust and enter client.connect 188.186.27.91:28015. Or press Launch Rust on this page, which connects you through Steam.