Lab
Offline 188.186.17.80:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:58 UTC23d ago | 1° | – | running | 1 |
| Sun 4 Oct, 20:54 UTC24d ago | 1° | – | 0.5 days | 0 |
| Sun 4 Oct, 03:55 UTC24d ago | 1° | – | 0.7 days | 0 |
| Sat 3 Oct, 17:13 UTC25d ago | 1° | – | 0.4 days | 0 |
| Sat 3 Oct, 03:46 UTC25d ago | 1° | – | 0.6 days | 0 |
| Thu 1 Oct, 19:50 UTC FW27d ago | 1° | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Lab?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Lab?
There is no next wipe to predict on Lab, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 16 hours ago the server made the world it is on now.
Population
How busy is Lab?
Last seen 23 days 16 hours ago, Lab is offline at the moment.
How does Lab rank against other Rust servers?
The top 71% of ranked servers includes Lab, at #15,983 for player hours over the last seven days.
Settings and rules
Which map does Lab run?
The game generates the procedural map on Lab.
What are the rules and settings on Lab?
A gather rate is not given in the name Lab. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Lab run?
The build on Lab is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Lab online, and how reliable is it?
Lab is down just now; the last sighting was 23 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 25 September 2026.
Where is Lab located?
No region is published by Lab. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 188.186.17.80:28015.
Lists and filters
Which Rust Heatmap lists and filters include Lab?
Modded Rust servers, by live population are the Rust Heatmap lists that Lab fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Lab mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Lab publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Lab?
To join by console, open it with F1 in Rust and enter client.connect 188.186.17.80:28015. Or press Launch Rust on this page, which connects you through Steam.