Rust HeatmapInfrared · players
IR live Players37,934 Servers11,623 Warm2,921 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

RAID SHOW (test)

Offline 188.169.92.10:28035 checked 7d ago

moddedoxide
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,452
rank
top 69%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:58 UTC8d ago 1 – running 1
Mon 19 Oct, 22:28 UTC9d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RAID SHOW (test)?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on RAID SHOW (test)?

RAID SHOW (test) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 8 days 7 hours ago.

Population

How busy is RAID SHOW (test)?

RAID SHOW (test) went quiet 7 days 15 hours ago and is offline right now.

How does RAID SHOW (test) rank against other Rust servers?

Player hours over seven days put RAID SHOW (test) at #15,452, in the top 69% of ranked servers.

Settings and rules

What are the rules and settings on RAID SHOW (test)?

The name RAID SHOW (test) does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RAID SHOW (test) run?

Rust network protocol 2634 and build 167781 is the build RAID SHOW (test) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RAID SHOW (test) online, and how reliable is it?

Last seen 7 days 15 hours ago, RAID SHOW (test) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 October 2026.

Where is RAID SHOW (test) located?

Nothing about a region comes from RAID SHOW (test). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 188.169.92.10:28035.

Lists and filters

Which Rust Heatmap lists and filters include RAID SHOW (test)?

Modded Rust servers, by live population are the Rust Heatmap lists that RAID SHOW (test) fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on RAID SHOW (test) mean?

These are the tags RAID SHOW (test) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): This server has 250 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RAID SHOW (test)?

Press F1 in Rust to open the console, then enter client.connect 188.169.92.10:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp250
Max players This server has 250 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.