Rust HeatmapInfrared · players
IR live Players62,312 Servers11,738 Warm3,391 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–300° · slots

TEST

Offline 188.169.92.10:28015 checked 5d ago

moddedoxide
Sp1 · players now 1/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,866
rank
top 62%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:09 UTC19d ago 1 – running 1
Thu 24 Sep, 09:30 UTC35d ago 1 held half 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
66 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TEST?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 4 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on TEST?

Its rhythm cannot yet be told: too few of TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 16 hours ago.

Population

How busy is TEST?

The last time TEST was seen was 5 days 15 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.

How does TEST rank against other Rust servers?

Player hours over seven days put TEST at #13,866, in the top 62% of ranked servers.

Settings and rules

What are the rules and settings on TEST?

No gather rate appears in the name TEST. The group limit is 24 players. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does TEST run?

The build on TEST is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TEST online, and how reliable is it?

Last seen 5 days 15 hours ago, TEST is offline right now. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is TEST located?

No region is published by TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 188.169.92.10:28015.

Tags

Which Rust Heatmap lists and filters include TEST?

The Rust Heatmap lists that TEST fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on TEST mean?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts24 (Group limit): The team limit is 24; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TEST?

Press F1 in Rust to open the console, then enter client.connect 188.169.92.10:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp300
Max players The slot count is 300.
ts24
Group limit The team limit is 24.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.