DEV Vanilla Server
Offline 188.163.124.37:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:42 UTC17d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DEV Vanilla Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on DEV Vanilla Server?
DEV Vanilla Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 3 hours ago the server made the world it is on now.
Player counts
How busy is DEV Vanilla Server?
The last time DEV Vanilla Server was seen was 15 days 5 hours ago, and it is offline now.
How does DEV Vanilla Server rank against other Rust servers?
The top 71% of ranked servers includes DEV Vanilla Server, at #15,312 for player hours over the last seven days.
Map and rules
Which map does DEV Vanilla Server run?
A procedural map, generated by the game, runs on DEV Vanilla Server.
What are the rules and settings on DEV Vanilla Server?
The name DEV Vanilla Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does DEV Vanilla Server run?
Rust network protocol 2634 and build 167398 is the build DEV Vanilla Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is DEV Vanilla Server online, and how reliable is it?
Last seen 15 days 5 hours ago, DEV Vanilla Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.
Where is DEV Vanilla Server located?
Nothing about a region comes from DEV Vanilla Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.163.124.37:28015.
Lists and filters
Which Rust Heatmap lists and filters include DEV Vanilla Server?
Modded Rust servers, by live population are the Rust Heatmap lists that DEV Vanilla Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DEV Vanilla Server mean?
These are the tags DEV Vanilla Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join DEV Vanilla Server?
Enter client.connect 188.163.124.37:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.