Rust HeatmapInfrared · players
IR live Players37,024 Servers11,692 Warm2,928 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

[UA/EU] Private PvE | 5 Players

Offline 188.163.0.243:28015 checked 34d ago

moddedoxidepve
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,982
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|
EU · groups of 5 · monthly · 3 on average
0 / 100
[EU/UA] GRAND ISLAND PVE
EU · groups of 5 · biweekly · 2 on average
0 / 50
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders
EU · groups of 6 · monthly · 1 on average
1 / 75
FAR: Chill PvE [EU Biweekly]
EU · groups of 5 · biweekly · 4 on average
0 / 50
FAR: Serene PvE [EU Biweekly]
EU · groups of 5 · biweekly · 2 on average
0 / 25
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1
EU · groups of 5 · 2x · monthly · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [UA/EU] Private PvE | 5 Players?

[UA/EU] Private PvE | 5 Players has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 12 hours ago the server made the world it is on now.

Player counts

How busy is [UA/EU] Private PvE | 5 Players?

[UA/EU] Private PvE | 5 Players went quiet 34 days 6 hours ago and is offline right now.

How does [UA/EU] Private PvE | 5 Players rank against other Rust servers?

Player hours over seven days put [UA/EU] Private PvE | 5 Players at #15,982, in the top 71% of ranked servers.

Settings and rules

Which map does [UA/EU] Private PvE | 5 Players run?

The game generates the procedural map on [UA/EU] Private PvE | 5 Players.

What are the rules and settings on [UA/EU] Private PvE | 5 Players?

No gather rate appears in the name [UA/EU] Private PvE | 5 Players. 5 players is the cap for groups. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [UA/EU] Private PvE | 5 Players run?

Rust network protocol 2633 and build 165217 is the build [UA/EU] Private PvE | 5 Players runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [UA/EU] Private PvE | 5 Players online, and how reliable is it?

[UA/EU] Private PvE | 5 Players is down just now; the last sighting was 34 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 24 September 2026.

Where is [UA/EU] Private PvE | 5 Players located?

The name of [UA/EU] Private PvE | 5 Players points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 188.163.0.243:28015.

Lists and filters

Which Rust Heatmap lists and filters include [UA/EU] Private PvE | 5 Players?

These Rust Heatmap lists include [UA/EU] Private PvE | 5 Players: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on [UA/EU] Private PvE | 5 Players mean?

gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts5 (Group limit): Teams cap at 5; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [UA/EU] Private PvE | 5 Players publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [UA/EU] Private PvE | 5 Players?

To join by console, open it with F1 in Rust and enter client.connect 188.163.0.243:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players The slot count is 5.
ts5
Group limit Teams cap at 5.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.