Rust HeatmapInfrared · players
IR live Players37,607 Servers11,693 Warm2,934 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 11m ago

biweekly wipes vanillacarbonpve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 9°
Tue 03:00flare: a wipe in that hourThu 01:00
4
7-day average
peak 17
#1,510
rank
top 7% · #603 in EU
13d ago
last wipe
biweekly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
02.557.51003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Thu 12 Nov, 18:15 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Thu 10 Dec, 18:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
FAR: Serene PvE [EU Biweekly]
EU · groups of 5 · biweekly · 2 on average
0 / 25
[EU/UA] GRAND ISLAND PVE
EU · groups of 5 · biweekly · 2 on average
0 / 50
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
1 / 100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome
EU · groups of 8+ · biweekly · 4 on average
0 / 75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|
EU · groups of 5 · monthly · 3 on average
0 / 100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders
EU · groups of 6 · monthly · 1 on average
1 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on FAR: Chill PvE [EU Biweekly]?

The average peak across its recent wipes is 15 players. 23 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 8.5 when it did not hold.

What is the wipe schedule on FAR: Chill PvE [EU Biweekly]?

Wipes on FAR: Chill PvE [EU Biweekly] follow this rhythm: every 4 weeks on Thursday at 18:15 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 8 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is FAR: Chill PvE [EU Biweekly]?

FAR: Chill PvE [EU Biweekly] currently has 1 of its 50 slots filled. Averaged over the past week: 4 players, peaking at 17. Its busiest point in the last 48 hours was 20:00 UTC, averaging 7 players.

How does FAR: Chill PvE [EU Biweekly] rank against other Rust servers?

Seven-day player hours place FAR: Chill PvE [EU Biweekly] at #1,510, in the top 7% of ranked servers; within Europe it is #603.

Map and rules

Which map does FAR: Chill PvE [EU Biweekly] run?

A procedural map of size 4,250 with seed 1869056560, generated by the game, runs on FAR: Chill PvE [EU Biweekly]. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on FAR: Chill PvE [EU Biweekly]?

A gather rate is not given in the name FAR: Chill PvE [EU Biweekly]. 5 players is the cap for groups. The server runs pve, no combat against other players. The server browser lists it under Community. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does FAR: Chill PvE [EU Biweekly] run?

The build on FAR: Chill PvE [EU Biweekly] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is FAR: Chill PvE [EU Biweekly] online, and how reliable is it?

The server is up at the moment: FAR: Chill PvE [EU Biweekly] is online. Its reported uptime dates the last restart to about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is FAR: Chill PvE [EU Biweekly] located?

The EU tag is how FAR: Chill PvE [EU Biweekly] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 147.93.126.229:28015.

Does FAR: Chill PvE [EU Biweekly] run smoothly?

It averaged 27 server fps over the last 48 hours, with a low of 9. The world held as many as 137,916 entities, buildings and deployables included. At its peak it held 4,642 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include FAR: Chill PvE [EU Biweekly]?

Best Rust community servers, EU Rust servers, busiest first, Best Rust PvE servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that FAR: Chill PvE [EU Biweekly] fits. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on FAR: Chill PvE [EU Biweekly] mean?

These are the tags FAR: Chill PvE [EU Biweekly] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join FAR: Chill PvE [EU Biweekly]?

Enter client.connect 147.93.126.229:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/ZTSQ43gcGV is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts5
Group limit Teams cap at 5.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.