FAR: Chill PvE [EU Biweekly]
Online EU 147.93.126.229:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:15 UTC13d ago | 14° | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 12° | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 18:17 UTC41d ago | 18° | halved by day 6 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FAR: Chill PvE [EU Biweekly]?
The average peak across its recent wipes is 15 players. 23 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 8.5 when it did not hold.
What is the wipe schedule on FAR: Chill PvE [EU Biweekly]?
Wipes on FAR: Chill PvE [EU Biweekly] follow this rhythm: every 4 weeks on Thursday at 18:15 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 8 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is FAR: Chill PvE [EU Biweekly]?
FAR: Chill PvE [EU Biweekly] currently has 1 of its 50 slots filled. Averaged over the past week: 4 players, peaking at 17. Its busiest point in the last 48 hours was 20:00 UTC, averaging 7 players.
How does FAR: Chill PvE [EU Biweekly] rank against other Rust servers?
Seven-day player hours place FAR: Chill PvE [EU Biweekly] at #1,510, in the top 7% of ranked servers; within Europe it is #603.
Map and rules
Which map does FAR: Chill PvE [EU Biweekly] run?
A procedural map of size 4,250 with seed 1869056560, generated by the game, runs on FAR: Chill PvE [EU Biweekly]. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on FAR: Chill PvE [EU Biweekly]?
A gather rate is not given in the name FAR: Chill PvE [EU Biweekly]. 5 players is the cap for groups. The server runs pve, no combat against other players. The server browser lists it under Community. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does FAR: Chill PvE [EU Biweekly] run?
The build on FAR: Chill PvE [EU Biweekly] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is FAR: Chill PvE [EU Biweekly] online, and how reliable is it?
The server is up at the moment: FAR: Chill PvE [EU Biweekly] is online. Its reported uptime dates the last restart to about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is FAR: Chill PvE [EU Biweekly] located?
The EU tag is how FAR: Chill PvE [EU Biweekly] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 147.93.126.229:28015.
Does FAR: Chill PvE [EU Biweekly] run smoothly?
It averaged 27 server fps over the last 48 hours, with a low of 9. The world held as many as 137,916 entities, buildings and deployables included. At its peak it held 4,642 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include FAR: Chill PvE [EU Biweekly]?
Best Rust community servers, EU Rust servers, busiest first, Best Rust PvE servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that FAR: Chill PvE [EU Biweekly] fits. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on FAR: Chill PvE [EU Biweekly] mean?
These are the tags FAR: Chill PvE [EU Biweekly] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join FAR: Chill PvE [EU Biweekly]?
Enter client.connect 147.93.126.229:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/ZTSQ43gcGV is where its website is.
