nameserver
Offline 188.162.241.230:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 68 days 13 hours ago the server made the world it is on now.
Player counts
How busy is nameserver?
Last seen 45 days 11 hours ago, nameserver is offline at the moment.
Map and rules
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
A gather rate is not given in the name nameserver. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
The build on nameserver is Rust network protocol 2632 and build 161125, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is nameserver online, and how reliable is it?
nameserver is down just now; the last sighting was 45 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is nameserver located?
A region is not published for nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.162.241.230:28015.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
The Rust Heatmap lists that nameserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Your game must match protocol 2632 to get in; cs161125 (Build): The game build here is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags nameserver publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join nameserver?
Enter client.connect 188.162.241.230:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.