TEST - nie wchodzic
Offline 188.146.162.122:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 17:55 UTC32d ago | 1° | – | running | 1 |
| Sat 26 Sep, 08:41 UTC33d ago | 1° | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST - nie wchodzic?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on TEST - nie wchodzic?
Its rhythm cannot yet be told: too few of TEST - nie wchodzic's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 32 days 19 hours ago.
Population
How busy is TEST - nie wchodzic?
The last time TEST - nie wchodzic was seen was 31 days 18 hours ago, and it is offline now.
How does TEST - nie wchodzic rank against other Rust servers?
Ranked #14,544 on seven-day player hours, TEST - nie wchodzic is in the top 61% of all ranked servers.
Settings and rules
Which map does TEST - nie wchodzic run?
TEST - nie wchodzic runs a procedural map, which the game generates.
What are the rules and settings on TEST - nie wchodzic?
A gather rate is not given in the name TEST - nie wchodzic. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does TEST - nie wchodzic run?
Rust network protocol 2633 and build 165217 on Windows is what TEST - nie wchodzic runs. To join, your game must match the protocol; Steam handles the update.
Is TEST - nie wchodzic online, and how reliable is it?
Last seen 31 days 18 hours ago, TEST - nie wchodzic is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.
Where is TEST - nie wchodzic located?
No region is published by TEST - nie wchodzic. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.146.162.122:28015.
Tags
Which Rust Heatmap lists and filters include TEST - nie wchodzic?
Modded Rust servers, by live population are the Rust Heatmap lists that TEST - nie wchodzic fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TEST - nie wchodzic mean?
The game's server browser reads the tags TEST - nie wchodzic publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST - nie wchodzic?
To join by console, open it with F1 in Rust and enter client.connect 188.146.162.122:28015. Or press Launch Rust on this page, which connects you through Steam.