Rust HeatmapInfrared · players
IR live Players64,279 Servers11,726 Warm3,337 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

My Rust LAN Server

Offline 188.143.73.102:28015 checked 25d ago

moddedoxide
Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,890
rank
top 61%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC26d ago 2 – running 0
Fri 2 Oct, 16:22 UTC27d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
221 / 260

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Rust LAN Server?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on My Rust LAN Server?

Its rhythm cannot yet be told: too few of My Rust LAN Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 5 hours ago the server made the world it is on now.

Population

How busy is My Rust LAN Server?

The last time My Rust LAN Server was seen was 25 days 21 hours ago, and it is offline now.

How does My Rust LAN Server rank against other Rust servers?

Player hours over seven days put My Rust LAN Server at #13,890, in the top 61% of ranked servers.

Map and rules

Which map does My Rust LAN Server run?

A procedural map, generated by the game, runs on My Rust LAN Server.

What are the rules and settings on My Rust LAN Server?

The name My Rust LAN Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Rust LAN Server run?

Rust network protocol 2634 and build 166586 on Windows is what My Rust LAN Server runs. To join, your game must match the protocol; Steam handles the update.

Is My Rust LAN Server online, and how reliable is it?

Offline at the moment: My Rust LAN Server was last seen 25 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is My Rust LAN Server located?

A region is not published for My Rust LAN Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 188.143.73.102:28015 is its address.

Tags

Which Rust Heatmap lists and filters include My Rust LAN Server?

The Rust Heatmap lists that My Rust LAN Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Rust LAN Server mean?

These are the tags My Rust LAN Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Rust LAN Server?

Enter client.connect 188.143.73.102:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166586
Build This build is 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.