Rust HeatmapInfrared · players
IR live Players99,467 Servers11,887 Warm3,953 Fresh wipes · 3h406 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

TESTER

Online 188.134.89.81:11113 checked 8m ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 18:00flare: a wipe in that hourThu 15:00
0
7-day average
peak 2
#5,515
rank
top 25%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

020040060080018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:02 UTC2d ago 1 – running 0
Mon 26 Oct, 12:27 UTC3d ago 1 – 0.4 days 1
Thu 22 Oct, 17:00 UTC7d ago 2 held half 3.8 days 2
Wed 21 Oct, 15:19 UTC8d ago 2 – 1.1 days 0
Sun 18 Oct, 11:48 UTC11d ago 1 held half 3.1 days 1
Thu 15 Oct, 21:30 UTC13d ago 1 held half 2.6 days 0
Thu 1 Oct, 10:02 UTC28d ago 1 – 14.5 days 0
Thu 24 Sep, 15:33 UTC35d ago 2 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
234 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on TESTER?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TESTER?

There is no next wipe to predict on TESTER, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 18 hours ago.

Player counts

How busy is TESTER?

Of 100 slots on TESTER, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.

How does TESTER rank against other Rust servers?

Player hours over seven days put TESTER at #5,515, in the top 25% of ranked servers.

Map and rules

Which map does TESTER run?

TESTER runs a procedural map of size 1,500 with seed 1724362619, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on TESTER?

No gather rate appears in the name TESTER. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does TESTER run?

Rust network protocol 2635 and build 168909 is the build TESTER runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is TESTER online, and how reliable is it?

Online now: TESTER. About 44 hours ago is when it last restarted, by its own uptime figure. It was up 149 of 168 hours across the last 7 full days, or 89% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is TESTER located?

A region is not published for TESTER. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.134.89.81:11113.

Does TESTER run smoothly?

Average server fps over the last 48 hours was 403; it never dropped below 196. The world held as many as 16,007 entities, buildings and deployables included. The highest memory use was 1,975 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include TESTER?

The Rust Heatmap lists that TESTER fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on TESTER mean?

These are the tags TESTER publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TESTER?

Press F1 in Rust to open the console, then enter client.connect 188.134.89.81:11113. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rustila.gamestores.app.

KeyServer tags

what each one means

Published as mp100,ptsw,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptsw
Networking Traffic goes over the network layer 'sw'.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.