Zov
Offline 188.128.41.153:28015 checked 8h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Zov?
The record of Zov's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 38 hours ago.
Population
How busy is Zov?
Last seen 8 hours ago, Zov is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does Zov rank against other Rust servers?
The top 34% of ranked servers includes Zov, at #7,530 for player hours over the last seven days.
Settings and rules
Which map does Zov run?
A procedural map, generated by the game, runs on Zov.
What are the rules and settings on Zov?
No gather rate appears in the name Zov. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Zov run?
The build on Zov is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Zov online, and how reliable is it?
Zov is down just now; the last sighting was 8 hours ago. It first appears in Rust Heatmap records on 28 October 2026.
Where is Zov located?
A region is not published for Zov. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.128.41.153:28015.
Tags
Which Rust Heatmap lists and filters include Zov?
Modded Rust servers, by live population are the Rust Heatmap lists that Zov fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Zov mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Zov publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Zov?
To join by console, open it with F1 in Rust and enter client.connect 188.128.41.153:28015. Or press Launch Rust on this page, which connects you through Steam.