Plugin Validation
Offline 188.101.169.70:28115 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Plugin Validation?
The record of Plugin Validation's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 5 hours ago the server made the world it is on now.
Population
How busy is Plugin Validation?
Plugin Validation went quiet 17 days 5 hours ago and is offline right now.
How does Plugin Validation rank against other Rust servers?
Player hours over seven days put Plugin Validation at #15,535, in the top 71% of ranked servers.
Settings and rules
Which map does Plugin Validation run?
The game generates the procedural map on Plugin Validation.
What are the rules and settings on Plugin Validation?
The name Plugin Validation does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Plugin Validation run?
Rust network protocol 2634 and build 167584 is the build Plugin Validation runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Plugin Validation online, and how reliable is it?
Last seen 17 days 5 hours ago, Plugin Validation is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 12 October 2026.
Where is Plugin Validation located?
A region is not published for Plugin Validation. Rust Heatmap shows the location a server states. It does not look up the machine's location. 188.101.169.70:28115 is its address.
Tags
Which Rust Heatmap lists and filters include Plugin Validation?
Modded Rust servers, by live population are the Rust Heatmap lists that Plugin Validation fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Plugin Validation mean?
The game's server browser reads the tags Plugin Validation publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Plugin Validation?
Press F1 in Rust to open the console, then enter client.connect 188.101.169.70:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.