TESTE_HOST
Offline 187.36.154.128:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TESTE_HOST?
TESTE_HOST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 10 hours ago the server made the world it is on now.
Player counts
How busy is TESTE_HOST?
TESTE_HOST went quiet 14 days 15 hours ago and is offline right now.
How does TESTE_HOST rank against other Rust servers?
Ranked #13,060 on seven-day player hours, TESTE_HOST is in the top 60% of all ranked servers.
Map and rules
Which map does TESTE_HOST run?
TESTE_HOST runs a procedural map, which the game generates.
What are the rules and settings on TESTE_HOST?
No gather rate appears in the name TESTE_HOST. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TESTE_HOST run?
Rust network protocol 2634 and build 167398 on Windows is what TESTE_HOST runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TESTE_HOST online, and how reliable is it?
Last seen 14 days 15 hours ago, TESTE_HOST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 October 2026.
Where is TESTE_HOST located?
No region is published by TESTE_HOST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 187.36.154.128:28015.
Lists and filters
Which Rust Heatmap lists and filters include TESTE_HOST?
Modded Rust servers, by live population are the Rust Heatmap lists that TESTE_HOST fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on TESTE_HOST mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TESTE_HOST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TESTE_HOST?
To join by console, open it with F1 in Rust and enter client.connect 187.36.154.128:28015. Or press Launch Rust on this page, which connects you through Steam.