Rust HeatmapInfrared · players
IR live Players84,577 Servers11,817 Warm3,660 Fresh wipes · 3h389 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

DarkStyle's Carbon Test Server

Offline 187.190.39.34:28505 checked 27d ago

moddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,832
rank
top 61%
29d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:35 UTC29d ago 1 – running 0
Mon 28 Sep, 08:51 UTC31d ago 1 held half 2.4 days 1
Sat 19 Sep, 07:40 UTC40d ago 1 halved by day 8 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
98 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
96 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
334 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DarkStyle's Carbon Test Server?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 8 when it did not hold.

What is the wipe schedule on DarkStyle's Carbon Test Server?

No next wipe can be predicted: DarkStyle's Carbon Test Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 4 hours ago the server made the world it is on now.

Population

How busy is DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server went quiet 27 days 1 hours ago and is offline right now.

How does DarkStyle's Carbon Test Server rank against other Rust servers?

Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of ranked servers.

Map and rules

Which map does DarkStyle's Carbon Test Server run?

The game generates the procedural map on DarkStyle's Carbon Test Server.

What are the rules and settings on DarkStyle's Carbon Test Server?

The name DarkStyle's Carbon Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does DarkStyle's Carbon Test Server run?

The build on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is DarkStyle's Carbon Test Server online, and how reliable is it?

DarkStyle's Carbon Test Server is down just now; the last sighting was 27 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.

Where is DarkStyle's Carbon Test Server located?

No region is published by DarkStyle's Carbon Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.190.39.34:28505 is its address.

Lists and filters

Which Rust Heatmap lists and filters include DarkStyle's Carbon Test Server?

These Rust Heatmap lists include DarkStyle's Carbon Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on DarkStyle's Carbon Test Server mean?

The game's server browser reads the tags DarkStyle's Carbon Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join DarkStyle's Carbon Test Server?

Enter client.connect 187.190.39.34:28505 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build This build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.