DarkStyle's Carbon Test Server
Offline 187.190.39.34:28505 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:35 UTC29d ago | 1° | – | running | 0 |
| Mon 28 Sep, 08:51 UTC31d ago | 1° | held half | 2.4 days | 1 |
| Sat 19 Sep, 07:40 UTC40d ago | 1° | halved by day 8 | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on DarkStyle's Carbon Test Server?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 8 when it did not hold.
What is the wipe schedule on DarkStyle's Carbon Test Server?
No next wipe can be predicted: DarkStyle's Carbon Test Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 4 hours ago the server made the world it is on now.
Population
How busy is DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server went quiet 27 days 1 hours ago and is offline right now.
How does DarkStyle's Carbon Test Server rank against other Rust servers?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of ranked servers.
Map and rules
Which map does DarkStyle's Carbon Test Server run?
The game generates the procedural map on DarkStyle's Carbon Test Server.
What are the rules and settings on DarkStyle's Carbon Test Server?
The name DarkStyle's Carbon Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does DarkStyle's Carbon Test Server run?
The build on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is DarkStyle's Carbon Test Server online, and how reliable is it?
DarkStyle's Carbon Test Server is down just now; the last sighting was 27 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is DarkStyle's Carbon Test Server located?
No region is published by DarkStyle's Carbon Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.190.39.34:28505 is its address.
Lists and filters
Which Rust Heatmap lists and filters include DarkStyle's Carbon Test Server?
These Rust Heatmap lists include DarkStyle's Carbon Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DarkStyle's Carbon Test Server mean?
The game's server browser reads the tags DarkStyle's Carbon Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DarkStyle's Carbon Test Server?
Enter client.connect 187.190.39.34:28505 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.