DarkStyle's Carbon Test Server
Offline 187.190.204.79:28505 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 28 days 23 hours ago.
Player counts
How busy is DarkStyle's Carbon Test Server?
Last seen 26 days 20 hours ago, DarkStyle's Carbon Test Server is offline at the moment.
How does DarkStyle's Carbon Test Server rank against other Rust servers?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,834, in the top 61% of ranked servers.
Map and rules
Which map does DarkStyle's Carbon Test Server run?
The game generates the procedural map on DarkStyle's Carbon Test Server.
What are the rules and settings on DarkStyle's Carbon Test Server?
A gather rate is not given in the name DarkStyle's Carbon Test Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does DarkStyle's Carbon Test Server run?
The build on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DarkStyle's Carbon Test Server online, and how reliable is it?
Last seen 26 days 20 hours ago, DarkStyle's Carbon Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is DarkStyle's Carbon Test Server located?
A region is not published for DarkStyle's Carbon Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 187.190.204.79:28505 is its address.
Tags
Which Rust Heatmap lists and filters include DarkStyle's Carbon Test Server?
The Rust Heatmap lists that DarkStyle's Carbon Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DarkStyle's Carbon Test Server mean?
The game's server browser reads the tags DarkStyle's Carbon Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join DarkStyle's Carbon Test Server?
To join by console, open it with F1 in Rust and enter client.connect 187.190.204.79:28505. Or press Launch Rust on this page, which connects you through Steam.