DarkStyle's Carbon Test Server
Offline 187.190.157.249:28505 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 22 days 21 hours ago the server made the world it is on now.
Population
How busy is DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server went quiet 12 days 19 hours ago and is offline right now.
How does DarkStyle's Carbon Test Server rank against other Rust servers?
Player hours over seven days put DarkStyle's Carbon Test Server at #12,921, in the top 60% of ranked servers.
Map and rules
Which map does DarkStyle's Carbon Test Server run?
The game generates the procedural map on DarkStyle's Carbon Test Server.
What are the rules and settings on DarkStyle's Carbon Test Server?
No gather rate appears in the name DarkStyle's Carbon Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does DarkStyle's Carbon Test Server run?
The build on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is DarkStyle's Carbon Test Server online, and how reliable is it?
DarkStyle's Carbon Test Server is down just now; the last sighting was 12 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 10 October 2026.
Where is DarkStyle's Carbon Test Server located?
No region is published by DarkStyle's Carbon Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 187.190.157.249:28505.
Lists and filters
Which Rust Heatmap lists and filters include DarkStyle's Carbon Test Server?
These Rust Heatmap lists include DarkStyle's Carbon Test Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on DarkStyle's Carbon Test Server mean?
These are the tags DarkStyle's Carbon Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DarkStyle's Carbon Test Server?
Press F1 in Rust to open the console, then enter client.connect 187.190.157.249:28505. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.