Rust HeatmapInfrared · players
IR live Players50,509 Servers11,676 Warm3,178 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

Test Server Creative

Offline 187.15.104.106:28018 checked 40d ago

moddedoxide
Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,273
rank
no region published
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
92 / 999
35 / 999
84 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
18 / 100
30 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Test Server Creative?

Its rhythm cannot yet be told: too few of Test Server Creative's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 40 days 18 hours ago.

Player counts

How busy is Test Server Creative?

Last seen 40 days 16 hours ago, Test Server Creative is offline at the moment.

How does Test Server Creative rank against other Rust servers?

Ranked #13,273 on seven-day player hours, Test Server Creative is in the top – of all ranked servers.

Map and rules

What are the rules and settings on Test Server Creative?

No gather rate appears in the name Test Server Creative. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Test Server Creative run?

Rust network protocol 2633 and build 162929 on Windows is what Test Server Creative runs. To join, your game must match the protocol; Steam handles the update.

Is Test Server Creative online, and how reliable is it?

Test Server Creative is down just now; the last sighting was 40 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.

Where is Test Server Creative located?

No region is published by Test Server Creative. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 187.15.104.106:28018.

Tags

Which Rust Heatmap lists and filters include Test Server Creative?

Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that Test Server Creative fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Test Server Creative mean?

The game's server browser reads the tags Test Server Creative publishes: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): This server has 3 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Test Server Creative?

Press F1 in Rust to open the console, then enter client.connect 187.15.104.106:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp3
Max players This server has 3 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs162929
Build This build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.