Local Test Server [Carbon]
Offline 187.14.90.110:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local Test Server [Carbon]?
Local Test Server [Carbon] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 48 days 6 hours ago.
Player counts
How busy is Local Test Server [Carbon]?
The last time Local Test Server [Carbon] was seen was 45 days 4 hours ago, and it is offline now.
Rules and settings
Which map does Local Test Server [Carbon] run?
The game generates the procedural map on Local Test Server [Carbon].
What are the rules and settings on Local Test Server [Carbon]?
No gather rate appears in the name Local Test Server [Carbon]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Local Test Server [Carbon] run?
Rust network protocol 2633 and build 163493 is the build Local Test Server [Carbon] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local Test Server [Carbon] online, and how reliable is it?
Offline at the moment: Local Test Server [Carbon] was last seen 45 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Local Test Server [Carbon] located?
Nothing about a region comes from Local Test Server [Carbon]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 187.14.90.110:28015.
Tags
Which Rust Heatmap lists and filters include Local Test Server [Carbon]?
These Rust Heatmap lists include Local Test Server [Carbon]: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Local Test Server [Carbon] mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163493 (Build): This build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Local Test Server [Carbon] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Test Server [Carbon]?
Press F1 in Rust to open the console, then enter client.connect 187.14.90.110:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.