Rust HeatmapInfrared · players
IR live Players62,070 Servers11,772 Warm3,548 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

MorningStar | PvE

Offline 187.13.30.169:28015 checked 11d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,153
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
86 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
70 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on MorningStar | PvE?

MorningStar | PvE has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 1 hours ago the server made the world it is on now.

Player counts

How busy is MorningStar | PvE?

MorningStar | PvE went quiet 11 days 22 hours ago and is offline right now.

How does MorningStar | PvE rank against other Rust servers?

Ranked #15,153 on seven-day player hours, MorningStar | PvE is in the top 70% of all ranked servers.

Settings and rules

Which map does MorningStar | PvE run?

MorningStar | PvE runs a procedural map, which the game generates.

What are the rules and settings on MorningStar | PvE?

The name MorningStar | PvE does not specify a gather rate. A maximum of 10 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does MorningStar | PvE run?

Rust network protocol 2634 and build 167781 is the build MorningStar | PvE runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MorningStar | PvE online, and how reliable is it?

MorningStar | PvE is down just now; the last sighting was 11 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 October 2026.

Where is MorningStar | PvE located?

No region is published by MorningStar | PvE. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 187.13.30.169:28015.

Lists and filters

Which Rust Heatmap lists and filters include MorningStar | PvE?

Modded Rust servers, by live population are the Rust Heatmap lists that MorningStar | PvE fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on MorningStar | PvE mean?

These are the tags MorningStar | PvE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join MorningStar | PvE?

To join by console, open it with F1 in Rust and enter client.connect 187.13.30.169:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts10
Group limit A team holds no more than 10.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.