Test Server Creative
Offline 187.13.29.213:28018 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server Creative?
Test Server Creative has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 4 hours ago.
Player counts
How busy is Test Server Creative?
Test Server Creative went quiet 27 days 2 hours ago and is offline right now.
How does Test Server Creative rank against other Rust servers?
Player hours over seven days put Test Server Creative at #15,915, in the top 69% of ranked servers.
Settings and rules
What are the rules and settings on Test Server Creative?
The name Test Server Creative does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test Server Creative run?
Rust network protocol 2634 and build 166494 on Windows is what Test Server Creative runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server Creative online, and how reliable is it?
Test Server Creative is down just now; the last sighting was 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 2 October 2026.
Where is Test Server Creative located?
No region is published by Test Server Creative. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.13.29.213:28018 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test Server Creative?
The Rust Heatmap lists that Test Server Creative fits are: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Test Server Creative mean?
gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Test Server Creative publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test Server Creative?
Enter client.connect 187.13.29.213:28018 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.