CrowdControlServer
Offline 187.109.129.15:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on CrowdControlServer?
Its rhythm cannot yet be told: too few of CrowdControlServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 7 hours ago the server made the world it is on now.
Population
How busy is CrowdControlServer?
The last time CrowdControlServer was seen was 4 days 15 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does CrowdControlServer rank against other Rust servers?
The top 41% of ranked servers includes CrowdControlServer, at #9,172 for player hours over the last seven days.
Map and rules
Which map does CrowdControlServer run?
A procedural map, generated by the game, runs on CrowdControlServer.
What are the rules and settings on CrowdControlServer?
A gather rate is not given in the name CrowdControlServer. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does CrowdControlServer run?
Rust network protocol 2635 and build 168909 is the build CrowdControlServer runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is CrowdControlServer online, and how reliable is it?
Last seen 4 days 15 hours ago, CrowdControlServer is offline right now. It was up 7 of 168 hours across the last 7 full days, or 4% of the time. Rust Heatmap has had it on record since 19 October 2026.
Where is CrowdControlServer located?
A region is not published for CrowdControlServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 187.109.129.15:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include CrowdControlServer?
These Rust Heatmap lists include CrowdControlServer: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on CrowdControlServer mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags CrowdControlServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CrowdControlServer?
Enter client.connect 187.109.129.15:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.