CrowdControlServer
Offline 187.109.128.47:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on CrowdControlServer?
CrowdControlServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 7 hours ago.
Population
How busy is CrowdControlServer?
Last seen 10 days 15 hours ago, CrowdControlServer is offline at the moment.
How does CrowdControlServer rank against other Rust servers?
Ranked #12,981 on seven-day player hours, CrowdControlServer is in the top 59% of all ranked servers.
Settings and rules
Which map does CrowdControlServer run?
The game generates the procedural map on CrowdControlServer.
What are the rules and settings on CrowdControlServer?
The name CrowdControlServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does CrowdControlServer run?
The build on CrowdControlServer is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is CrowdControlServer online, and how reliable is it?
Last seen 10 days 15 hours ago, CrowdControlServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 10 October 2026.
Where is CrowdControlServer located?
A region is not published for CrowdControlServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 187.109.128.47:28015.
Tags
Which Rust Heatmap lists and filters include CrowdControlServer?
The Rust Heatmap lists that CrowdControlServer fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CrowdControlServer mean?
The game's server browser reads the tags CrowdControlServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join CrowdControlServer?
To join by console, open it with F1 in Rust and enter client.connect 187.109.128.47:28015. Or press Launch Rust on this page, which connects you through Steam.