CrowdControlServer
Offline 187.109.128.23:28015 checked 58m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on CrowdControlServer?
Its rhythm cannot yet be told: too few of CrowdControlServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 20 hours ago.
Population
How busy is CrowdControlServer?
The last time CrowdControlServer was seen was 58 minutes ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.
How does CrowdControlServer rank against other Rust servers?
Ranked #11,132 on seven-day player hours, CrowdControlServer is in the top 50% of all ranked servers.
Settings and rules
Which map does CrowdControlServer run?
CrowdControlServer runs a procedural map, which the game generates.
What are the rules and settings on CrowdControlServer?
No gather rate appears in the name CrowdControlServer. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does CrowdControlServer run?
Rust network protocol 2635 and build 168909 on Windows is what CrowdControlServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is CrowdControlServer online, and how reliable is it?
Offline at the moment: CrowdControlServer was last seen 58 minutes ago. 0 of 48 hours up over the last 2 full days, which is 0%. It first appears in Rust Heatmap records on 25 October 2026.
Where is CrowdControlServer located?
A region is not published for CrowdControlServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.109.128.23:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include CrowdControlServer?
Modded Rust servers, by live population are the Rust Heatmap lists that CrowdControlServer fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CrowdControlServer mean?
The game's server browser reads the tags CrowdControlServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CrowdControlServer?
Press F1 in Rust to open the console, then enter client.connect 187.109.128.23:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.