CupboardLabs Test
Offline 185.98.169.67:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on CupboardLabs Test?
Its rhythm cannot yet be told: too few of CupboardLabs Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 14 hours ago.
Population
How busy is CupboardLabs Test?
CupboardLabs Test went quiet 11 days 20 hours ago and is offline right now.
How does CupboardLabs Test rank against other Rust servers?
The top 70% of ranked servers includes CupboardLabs Test, at #15,153 for player hours over the last seven days.
Map and rules
Which map does CupboardLabs Test run?
CupboardLabs Test runs a procedural map, which the game generates.
What are the rules and settings on CupboardLabs Test?
No gather rate appears in the name CupboardLabs Test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does CupboardLabs Test run?
Rust network protocol 2634 and build 167781 is the build CupboardLabs Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is CupboardLabs Test online, and how reliable is it?
CupboardLabs Test is down just now; the last sighting was 11 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 October 2026.
Where is CupboardLabs Test located?
A region is not published for CupboardLabs Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.98.169.67:28015 is its address.
Tags
Which Rust Heatmap lists and filters include CupboardLabs Test?
The Rust Heatmap lists that CupboardLabs Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on CupboardLabs Test mean?
These are the tags CupboardLabs Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CupboardLabs Test?
To join by console, open it with F1 in Rust and enter client.connect 185.98.169.67:28015. Or press Launch Rust on this page, which connects you through Steam.