Dev Server - IA Activa
Online 185.77.179.193:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:07 UTC16d ago | 1° | – | running | 0 |
| Wed 7 Oct, 21:03 UTC21d ago | 1° | – | 5.9 days | 0 |
| Fri 2 Oct, 22:36 UTC26d ago | 0° | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Dev Server - IA Activa?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Dev Server - IA Activa?
Wipes come at irregular times on Dev Server - IA Activa, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 23 hours ago.
Player counts
How busy is Dev Server - IA Activa?
Of 10 slots on Dev Server - IA Activa, 1 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How does Dev Server - IA Activa rank against other Rust servers?
The top 40% of ranked servers includes Dev Server - IA Activa, at #8,901 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Dev Server - IA Activa?
The name Dev Server - IA Activa does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Dev Server - IA Activa run?
Rust network protocol 2635 and build 168909 on Windows is what Dev Server - IA Activa runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Dev Server - IA Activa online, and how reliable is it?
The server is up at the moment: Dev Server - IA Activa is online. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Dev Server - IA Activa located?
A region is not published for Dev Server - IA Activa. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.77.179.193:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Dev Server - IA Activa?
The Rust Heatmap lists that Dev Server - IA Activa fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev Server - IA Activa mean?
These are the tags Dev Server - IA Activa publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Dev Server - IA Activa?
To join by console, open it with F1 in Rust and enter client.connect 185.77.179.193:28015. Or press Launch Rust on this page, which connects you through Steam.