Rust HeatmapInfrared · players
IR live Players96,179 Servers11,824 Warm3,864 Fresh wipes · 3h529 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Dev Server - IA Activa

Online 185.77.179.193:28015 checked 11m ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 21:00flare: a wipe in that hourThu 19:00
0
7-day average
peak 1
#8,901
rank
top 40%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75121:0000:0003:0000:0016:0019:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct15 Oct20 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:07 UTC16d ago 1 – running 0
Wed 7 Oct, 21:03 UTC21d ago 1 – 5.9 days 0
Fri 2 Oct, 22:36 UTC26d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
137 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
44 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
133 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Dev Server - IA Activa?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Dev Server - IA Activa?

Wipes come at irregular times on Dev Server - IA Activa, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 23 hours ago.

Player counts

How busy is Dev Server - IA Activa?

Of 10 slots on Dev Server - IA Activa, 1 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

How does Dev Server - IA Activa rank against other Rust servers?

The top 40% of ranked servers includes Dev Server - IA Activa, at #8,901 for player hours over the last seven days.

Rules and settings

What are the rules and settings on Dev Server - IA Activa?

The name Dev Server - IA Activa does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Dev Server - IA Activa run?

Rust network protocol 2635 and build 168909 on Windows is what Dev Server - IA Activa runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Dev Server - IA Activa online, and how reliable is it?

The server is up at the moment: Dev Server - IA Activa is online. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is Dev Server - IA Activa located?

A region is not published for Dev Server - IA Activa. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.77.179.193:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Dev Server - IA Activa?

The Rust Heatmap lists that Dev Server - IA Activa fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dev Server - IA Activa mean?

These are the tags Dev Server - IA Activa publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Dev Server - IA Activa?

To join by console, open it with F1 in Rust and enter client.connect 185.77.179.193:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.