Rust HeatmapInfrared · players
IR live Players68,833 Servers11,715 Warm3,595 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–6° · slots

midtest4

Online 185.34.241.44:28015 checked 11m ago

moddedcarbon
Sp1 · players now 1/ 6
17% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 13:00flare: a wipe in that hourWed 11:00
1
7-day average
peak 1
#4,343
rank
top 20%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75113:0017:0012:0017:0000:0011:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct20 Oct24 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
143 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on midtest4?

Its rhythm cannot yet be told: too few of midtest4's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 14 hours ago.

Population

How busy is midtest4?

The current population of midtest4 is 1, against 6 slots. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

How does midtest4 rank against other Rust servers?

Ranked #4,343 on seven-day player hours, midtest4 is in the top 20% of all ranked servers.

Map and rules

Which map does midtest4 run?

A procedural map, generated by the game, runs on midtest4.

What are the rules and settings on midtest4?

A gather rate is not given in the name midtest4. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does midtest4 run?

Rust network protocol 2635 and build 168909 on Windows is what midtest4 runs. To join, your game must match the protocol; Steam handles the update.

Is midtest4 online, and how reliable is it?

Right now midtest4 shows as online. 88 of 168 hours up over the last 7 full days, which is 52%. The first record of it on Rust Heatmap is 3 October 2026.

Where is midtest4 located?

Nothing about a region comes from midtest4. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.34.241.44:28015.

Tags

Which Rust Heatmap lists and filters include midtest4?

The Rust Heatmap lists that midtest4 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on midtest4 mean?

These are the tags midtest4 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp6 (Max players): The slot count is 6; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join midtest4?

Enter client.connect 185.34.241.44:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp6
Max players The slot count is 6.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.