RiseTeam Private RustServer
Offline 185.26.33.159:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RiseTeam Private RustServer?
Its rhythm cannot yet be told: too few of RiseTeam Private RustServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 13 hours ago.
Population
How busy is RiseTeam Private RustServer?
RiseTeam Private RustServer went quiet 30 days 21 hours ago and is offline right now.
How does RiseTeam Private RustServer rank against other Rust servers?
Ranked #16,964 on seven-day player hours, RiseTeam Private RustServer is in the top 71% of all ranked servers.
Settings and rules
Which map does RiseTeam Private RustServer run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on RiseTeam Private RustServer. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on RiseTeam Private RustServer?
The name RiseTeam Private RustServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RiseTeam Private RustServer run?
The build on RiseTeam Private RustServer is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RiseTeam Private RustServer online, and how reliable is it?
Offline at the moment: RiseTeam Private RustServer was last seen 30 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 September 2026.
Where is RiseTeam Private RustServer located?
No region is published by RiseTeam Private RustServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.26.33.159:28015.
Tags
Which Rust Heatmap lists and filters include RiseTeam Private RustServer?
The Rust Heatmap lists that RiseTeam Private RustServer fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RiseTeam Private RustServer mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags RiseTeam Private RustServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RiseTeam Private RustServer?
Press F1 in Rust to open the console, then enter client.connect 185.26.33.159:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.