Rust HeatmapInfrared · players
IR live Players63,224 Servers11,690 Warm3,459 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

RiseTeam Private RustServer

Offline 185.26.33.159:28015 checked 30d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,964
rank
top 71%
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
139 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RiseTeam Private RustServer?

Its rhythm cannot yet be told: too few of RiseTeam Private RustServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 13 hours ago.

Population

How busy is RiseTeam Private RustServer?

RiseTeam Private RustServer went quiet 30 days 21 hours ago and is offline right now.

How does RiseTeam Private RustServer rank against other Rust servers?

Ranked #16,964 on seven-day player hours, RiseTeam Private RustServer is in the top 71% of all ranked servers.

Settings and rules

Which map does RiseTeam Private RustServer run?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on RiseTeam Private RustServer. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on RiseTeam Private RustServer?

The name RiseTeam Private RustServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RiseTeam Private RustServer run?

The build on RiseTeam Private RustServer is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RiseTeam Private RustServer online, and how reliable is it?

Offline at the moment: RiseTeam Private RustServer was last seen 30 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 September 2026.

Where is RiseTeam Private RustServer located?

No region is published by RiseTeam Private RustServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.26.33.159:28015.

Tags

Which Rust Heatmap lists and filters include RiseTeam Private RustServer?

The Rust Heatmap lists that RiseTeam Private RustServer fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RiseTeam Private RustServer mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags RiseTeam Private RustServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RiseTeam Private RustServer?

Press F1 in Rust to open the console, then enter client.connect 185.26.33.159:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.