RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
Online 185.255.92.108:28125 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:10 UTC FW27d ago | 11° | – | running | 1 |
| Wed 23 Sep, 07:30 UTC36d ago | 6° | held half | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
At their busiest, its recent wipes averaged 8 players. 41 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Its rhythm cannot yet be told: too few of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 10 hours ago the server made the world it is on now.
Player counts
How busy is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Of 100 slots on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, 6 are in use right now. A seven-day average of 8 players, with a peak of 16. Look at 21:00 UTC for the last 48 hours: that hour averaged 15 players.
How does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC rank against other Rust servers?
Ranked #1,141 on seven-day player hours, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is in the top 5% of all ranked servers.
Rules and settings
Which map does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs a procedural map of size 1,750 with seed 75034313, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
A gather rate is not given in the name RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?
Rust network protocol 2635 and build 167781 is the build RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC online, and how reliable is it?
The server is up at the moment: RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online. Its reported uptime dates the last restart to about 6 days 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 23 September 2026.
Where is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC located?
Nothing about a region comes from RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.255.92.108:28125 is its address.
Does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run smoothly?
The last 48 hours brought an average of 234 server fps and a floor of 217. Entities peaked at 13,753, counting buildings, deployables and all the rest of the world. At its peak it held 2,077 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Modded Rust servers, by live population are the Rust Heatmap lists that RevolexScripts Hvh | NO EAC | Develop made by CMMLKC fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RevolexScripts Hvh | NO EAC | Develop made by CMMLKC publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Press F1 in Rust to open the console, then enter client.connect 185.255.92.108:28125. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://revolexscript.com/.