whyfry1zen
Offline 185.253.180.231:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on whyfry1zen?
The record of whyfry1zen's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 days 5 hours ago.
Population
How busy is whyfry1zen?
Last seen 37 days 23 hours ago, whyfry1zen is offline at the moment.
How does whyfry1zen rank against other Rust servers?
Player hours over seven days put whyfry1zen at #13,281, in the top – of ranked servers.
Rules and settings
Which map does whyfry1zen run?
whyfry1zen runs a procedural map, which the game generates.
What are the rules and settings on whyfry1zen?
A gather rate is not given in the name whyfry1zen. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does whyfry1zen run?
Rust network protocol 2633 and build 163794 is the build whyfry1zen runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is whyfry1zen online, and how reliable is it?
whyfry1zen is down just now; the last sighting was 37 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is whyfry1zen located?
A region is not published for whyfry1zen. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.253.180.231:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include whyfry1zen?
Modded Rust servers, by live population are the Rust Heatmap lists that whyfry1zen fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on whyfry1zen mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags whyfry1zen publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join whyfry1zen?
To join by console, open it with F1 in Rust and enter client.connect 185.253.180.231:28015. Or press Launch Rust on this page, which connects you through Steam.