#1 MyRustServer
Offline 185.234.24.101:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:55 UTC28d ago | 1° | – | running | 1 |
| Thu 1 Oct, 07:47 UTC28d ago | 1° | – | 0.3 days | 0 |
| Wed 30 Sep, 06:53 UTC29d ago | 1° | – | 1 days | 1 |
| Tue 29 Sep, 17:28 UTC30d ago | 1° | – | 0.6 days | 1 |
| Tue 29 Sep, 07:52 UTC30d ago | 1° | – | 0.4 days | 1 |
| Mon 28 Sep, 07:51 UTC31d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on #1 MyRustServer?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on #1 MyRustServer?
Wipes come at irregular times on #1 MyRustServer, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 22 hours ago.
Population
How busy is #1 MyRustServer?
The last time #1 MyRustServer was seen was 15 days 16 hours ago, and it is offline now.
How does #1 MyRustServer rank against other Rust servers?
Player hours over seven days put #1 MyRustServer at #14,583, in the top 68% of ranked servers.
Rules and settings
What are the rules and settings on #1 MyRustServer?
A gather rate is not given in the name #1 MyRustServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does #1 MyRustServer run?
The build on #1 MyRustServer is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is #1 MyRustServer online, and how reliable is it?
Last seen 15 days 16 hours ago, #1 MyRustServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.
Where is #1 MyRustServer located?
Nothing about a region comes from #1 MyRustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.234.24.101:28015.
Tags
Which Rust Heatmap lists and filters include #1 MyRustServer?
These Rust Heatmap lists include #1 MyRustServer: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on #1 MyRustServer mean?
The game's server browser reads the tags #1 MyRustServer publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join #1 MyRustServer?
Press F1 in Rust to open the console, then enter client.connect 185.234.24.101:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.