Rust HeatmapInfrared · players
IR live Players95,829 Servers11,876 Warm4,104 Fresh wipes · 3h152 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

BIG HEADS ONLY

Online 185.232.86.80:28015 checked 14m ago

trio moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 19:00flare: a wipe in that hourTue 17:00
0
7-day average
peak 1
#10,454
rank
top 47%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14m ago

Li2Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 47% of all ranked servers, and #455 of the trio servers (top 72%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:53 UTC1d ago – – running 0
Sun 11 Oct, 00:17 UTC16d ago 16 halved by day 3 15.6 days 0
Wed 7 Oct, 02:27 UTC20d ago 2 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 50 on average
293 / 295
QS『可乐』10.27/5倍/养老/三人/萌新礼包
EA · trio · weekly · 21 on average
23 / 100
GORILA.RU Random Item Jump (Random Item)
trio · weekly · 18 on average
33 / 200
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
13 / 550
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
EU · trio · monthly · 15 on average
14 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 11 on average
19 / 550

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on BIG HEADS ONLY?

The average peak across its recent wipes is 9 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on BIG HEADS ONLY?

There is no next wipe to predict on BIG HEADS ONLY, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 hours ago the server made the world it is on now.

Population

How busy is BIG HEADS ONLY?

Of 50 slots on BIG HEADS ONLY, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does BIG HEADS ONLY rank against other Rust servers?

The top 47% of ranked servers includes BIG HEADS ONLY, at #10,454 for player hours over the last seven days. The trio group puts it at #455.

Map and rules

Which map does BIG HEADS ONLY run?

A procedural map of size 2,500 with seed 1949780645, generated by the game, runs on BIG HEADS ONLY. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on BIG HEADS ONLY?

A gather rate is not given in the name BIG HEADS ONLY. 3 players is the maximum group size (trio). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does BIG HEADS ONLY run?

The build on BIG HEADS ONLY is Rust network protocol 2634 and build 167398, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is BIG HEADS ONLY online, and how reliable is it?

Right now BIG HEADS ONLY shows as online. Its reported uptime dates the last restart to about 26 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 6 October 2026.

Where is BIG HEADS ONLY located?

Nothing about a region comes from BIG HEADS ONLY. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.232.86.80:28015.

Does BIG HEADS ONLY run smoothly?

It averaged 172 server fps over the last 48 hours, with a low of 90. Buildings, deployables and the rest of the world came to as much as 96,590 entities. The highest memory use was 2,858 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include BIG HEADS ONLY?

These Rust Heatmap lists include BIG HEADS ONLY: Trio Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days brings it up.

What do the server tags on BIG HEADS ONLY mean?

These are the tags BIG HEADS ONLY publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join BIG HEADS ONLY?

To join by console, open it with F1 in Rust and enter client.connect 185.232.86.80:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://logicservers.com/game-servers/rust.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts3
Group limit Teams cap at 3.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.