Skin Test Local
Offline 185.228.124.78:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:34 UTC5d ago | 1° | – | running | 0 |
| Sat 19 Sep, 17:54 UTC38d ago | 1° | halved by day 2 | 33.1 days | 1 |
| Sat 19 Sep, 09:41 UTC38d ago | 1° | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Skin Test Local?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on Skin Test Local?
No next wipe can be predicted: Skin Test Local wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 6 hours ago the server made the world it is on now.
Player counts
How busy is Skin Test Local?
Last seen 5 days 6 hours ago, Skin Test Local is offline at the moment. A seven-day average of 1 players, with a peak of 1.
How does Skin Test Local rank against other Rust servers?
Ranked #14,089 on seven-day player hours, Skin Test Local is in the top 63% of all ranked servers.
Map and rules
Which map does Skin Test Local run?
Skin Test Local runs a procedural map of size 4,000 with seed 1219563660, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Skin Test Local?
No gather rate appears in the name Skin Test Local. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Skin Test Local run?
Rust network protocol 2635 and build 168909 on Windows is what Skin Test Local runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Skin Test Local online, and how reliable is it?
Offline at the moment: Skin Test Local was last seen 5 days 6 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is Skin Test Local located?
No region is published by Skin Test Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.228.124.78:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Skin Test Local?
The Rust Heatmap lists that Skin Test Local fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Skin Test Local mean?
gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): This server has 8 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Skin Test Local publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Skin Test Local?
To join by console, open it with F1 in Rust and enter client.connect 185.228.124.78:28015. Or press Launch Rust on this page, which connects you through Steam.